Ben Ruff

@benruffillustration

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When it came time to change out the exhibition and update the Telfair Children’s Art Museum (CAM), we at FREN knew there were going to be a lot of changes. The children mascots were out in favor of running with their pet chameleon Cammy as the sole representative for the space, we wanted to put in more physical murals throughout the space to make good use of every square inch of wall, and a new theme needed to be decided upon. FREN and the Telfair quickly settled on showcasing an artist from whom the museum had collected nearly a third of his known artworks, William O. Golding.

William O. Golding was an African American boy of about eight years of age when he was kidnapped (shanghaied) from Savannah harbor around 1882. Unable to return home for over twenty years, he lived life as a sailor, serving as a merchant marine, whaler, and naval crewman for a time in the Spanish-American War. He kept on sailing until the 1920s when chronic bronchitis kept him from returning to sea. He retired back to Savannah where he set about drawing many of the ships and places he’d seen along his extensive travels, as well as other famous (and infamous) ships of maritime yore. His drawings depict a substantial time for nautical technology as the sailing ships he started on as a child were eventually replaced by steam powered ships. For both types of ships, his deceptively simple drawings show a keen and accurate understanding of how all of these ships were constructed, all recollected from his memory. You can check out his artwork here.

My contributions to this project were extensive, as all original drawings in this exhibition were executed by me. Even Golding’s ships as seen in the digital exhibits were traced by my hand to get a clean, sectioned result which could then be easily animated. Mimicking Golding’s flat colored-pencil/crayon style was a major part of this project for me as we wanted to have a map of the world amalgamated from all of his many drawings, but I would need to redraw and, in many cases, invent new assets to help bridge the gaps between these distant ports. Apart from these illustrations, I also drew the interior of a submarine in the upstairs Tunnel Gallery in more of my standard style. It’s a complicated mess of piping and portholes which was made more complicated by the fact that the windows when printed need to line up with the actual holes in the walls for the screens. All in all, this was probably the most difficult project I’ve worked on, primarily from the amount of content I had to create and the research which went into making the exhibit accurate and relevant.

I also dabbled in some animation for this project, an area I don’t step into that often. I’d hardly call myself an animator, but with a crash course in Spine, I pulled together some satisfying paper-puppet style animations which really lend themselves well to Golding’s flat style. I’ve included here a few of the dozens of assets I animated for this project. The gifs can make the page run slowly, so I’ve pocketed them so they wouldn’t have to all run at once.

Golding’s signature ‘compass rose sun,’ now animated.

The W.M.O. Golden. This isn’t a real ship, but since the artist also went by the name ‘Golden,’ it might be his dream ship. The face on the bow might also be a self-portrait.

The Dauntless, a small tug Golding drew out by Sapelo Island.

A curious Cammy.

A blue crab. I did several animations for this one.

Golding never actually drew a moon, but I made this one in his style for our night sequence.

The Steamer Swan. Among Golding’s other steamers, I felt this one was unique.

The U.S.S. Ranger, the first ship to fly the American flag.

Lightning only takes a few frames for animation, but it takes work to make it look natural.

Besides dogs, horses, and birds, whales ere the only animal Golding drew. The rest in the exhibit I had to create in his style.
The entrance submarine has an array of animations to be triggered by visitors.

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